Ivan Kashdan

Machines Have Lucid Dreams [2022]

A photographic point & click about finding balance through small things, by Ivan Kashdan & Blithe Germ.

STORY

Upon arriving in the dream-state of the machines, you’re given a strange task to retrieve 10 miscellaneous objects – only to discover from a cast of curious inhabitants that certain combinations unlock secrets hidden in their memories.

The machines have endured a great calamity in this place they call home. While some remained steadfast and persevered, many who once thrived now struggle to remember their purpose. Others are presumed lost.

 

GAMEPLAY

Master our unique stacking mechanic to find the missing machines.

Stack, combine, and arrange the found objects into over 120 combinations to rediscover the history of this world and help those old souls find release at last.

 

FEATURES

  • 10 objects to find
  • 120+ object combinations to discover
  • 8 talking machines, fully scripted to respond to these combinations, resulting in thousands of lines of possible dialogue
  • A supporting cast of colourful machine-like friends
  • Consequences for your actions
  • Feature-length story (2+ hours of gameplay)
 

DEVELOPMENT

We are a two-person team working in central London. Machines Have Lucid Dreams is our first game, which we started in March 2020.  After 2 years of development it is finally ready for consumption. 

MHLD is about finding meaning in the small things… And the abundant options that can exist with only a handful of miscellaneous objects.

It was created using Adventure Game Studio.

A sequel/ remix is currently in development, using Unity… which we are excited about revealing snippets of in the coming months (!!!)

We hope you enjoy what was an unexpectedly long, protracted and personal journey for us in the development of this strange world which,  starting from humble beginnings, grew and grew the more we added to it…

Ivan Kashdan