Client work

Role
Gameplay Programmer
Dev Period
June - Nov 2025
Engine
Unity
Category
2D Platformer, Physics
Core Dynamic
Platforming
   


Nrem is a 2D atmospheric platformer for Steam and Console, due May 2026. The team had an existing prototype made in Unity. As a Gameplay Programmer, I worked with the Lead Programmer, Game Designer, Producer, Level Designer, Artist and Animator.

The team are based in Ryadl, Saudi Arabia, and the work has been remote.





Key Features


  • Prototyping new mechanics
  • Implementing new animations
  • Improving player movements
  • Building level layouts
  • Custom camera module





Previous Games