
Client work
Role
Gameplay Programmer
Dev Period
June - Nov 2025
Engine
Unity
Category
2D Platformer, Physics
Core Dynamic
Platforming
Nrem is a 2D atmospheric platformer for Steam and Console, due May 2026. The team had an existing prototype made in Unity. As a Gameplay Programmer, I worked with the Lead Programmer, Game Designer, Producer, Level Designer, Artist and Animator.
The team are based in Ryadl, Saudi Arabia, and the work has been remote.

Key Features
- Prototyping new mechanics
- Implementing new animations
- Improving player movements
- Building level layouts
- Custom camera module