“I've been playing a few hours and found it quite interesting how the game brings a deep reflection with both characters and mechanics about the world where we live and how we treat it. ” DupiMuki

Build Date
16/06/2022
Category
Feature-length, Open World 
Engine
Adventure Game Studio
Language
C++
Core Dynamic
Object Combination
Level Count
30
 

A point and click adventure made in Adventure Game Studio that is full-length (2 hours) with an open world, sub-objectives, save system, branching paths and multiple endings.

While the code uses simple, conditional logic (this was my first coding project) I established rules that I consistently adhered to, enabling the creation of a large scale, stable build with 30 levels. Available to download and play for free on itch.io.

Key Features


  • 30 different in-game rooms
  • 8 different characters with heavily scripted dialogues
  • Unique object combination mechanic
  • Branching paths and alternate endings
  • Complete commercial-length project
  • Save system
  • Objectives
  • Inventory
  • SFX and music




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