
“I've been playing a few hours and found it quite interesting how the game brings a deep reflection with both characters and mechanics about the world where we live and how we treat it. ” DupiMuki
Build Date
16/06/2022
Category
Feature-length,
Open World
Engine
Adventure Game Studio
Language
C++
Core Dynamic
Object Combination
Level Count
30


A point and click adventure made in Adventure Game Studio that is full-length (2 hours) with an open world, sub-objectives, save system, branching paths and multiple endings.
While the code uses simple, conditional logic (this was my first coding project) I established rules that I consistently adhered to, enabling the creation of a large scale, stable build with 30 levels. Available to download and play for free on itch.io.
Key Features
- 30 different in-game rooms
- 8 different characters with heavily scripted dialogues
- Unique object combination mechanic
- Branching paths and alternate endings
- Complete commercial-length project
- Save system
- Objectives
- Inventory
- SFX and music